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Jetfire Code: Business Event See Also
// B U S I N E S S E V E N T S =================================================== // BusinessEvents.txt //=================================================================================== // Copyright (C) 2007 TrackerRealm Corporation // This file is part of Jetfire. http://Jetfire.ca // // Jetfire is open software: you can redistribute it and/or modify it under the terms // of the GNU General Public License as published by the Free Software Foundation, // version 3 of the License. // // Jetfire is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; // without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along with Jetfire. // If not, see http://www.gnu.org/licenses. // REMOVAL OF THIS NOTICE IS VIOLATION OF THE COPYRIGHT. //=================================================================================== // B U S I N E S S E V E N T S W O R K F L O W O U T L I N E // Use this Business Events Workflow for Ottawa Business Community Calendar // namespace JetfireApps { public workflow BusinessEvent { // Add workflow constructor public BusinessEvent() { Date = Date.Today; enterstate this.Start(); } public BusinessEvent(string subject) { Subject = subject; Date = Date.Today; enterstate this.Start(); } // States public Start() { } public Completed() { } // BusinessEvents Properties // The Date is used to sort the Properties public Date Date { get; set; } public string DateRange { get; set; } public string Time { get; set; } public string FocusGroup { get; set; } public string ContactName { get; set; } public string ContactPhone { get; set; } public string ContactFax { get; set; } public string ContactEmail { get; set; } public string Location { get; set; } public string LinkInfo { get; set; } public string LinkExtra { get; set; } public string Comment { get; set; } // BusinessEvents Command Methods public void Finish() : states(Start) { enterstate this.Completed(); } public void UnFinish() : states(Completed) { enterstate this.Start(); } } }